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These are the weapon skins ("Frameworks") for 'Deep Rock Galactic', that I made during my internship at 'Invisible Walls'. The process involved learning the pipeline of 'DRG' in order to come up with designs that worked within the theme of the weapon framework "Diesel Driven'. The framework pulled inspiration from dieselpunk and is more grounded than many other frameworks in the game.
Art Director: Andreas Bech